

- #Worms 2 armageddon steam mod
- #Worms 2 armageddon steam manual
- #Worms 2 armageddon steam Patch
- #Worms 2 armageddon steam series
The following sounds can be found among the many soundbanks included with the game, as well as the game's sound effects:Įvery AI team in the Deathmatch mode has a name for every possible worm a team can have. Given these are named "resolution", they may have been placeholders for the resolution setting. One is greyed out, and the other two have "LORES" and "HIRES" in them. Other unused button graphics based on the terrain editor button.
#Worms 2 armageddon steam Patch
The v3.0 patch added the ability to use the previously mentioned custom gravestones, and as such the game uses the actual sprites of the animated gravestones instead. The Terrain Editor button, which was used until the v3.6.22.1 update, which replaced it with a setting to change the team colour scheme.īefore custom gravestones were thought of, these were used on the team editor screen for gravestones in the base version of the game (v1.0). Used in earlier revisions of the Terrain Editor for rendering a map, now rendered unused due to map rendering becoming instantaneous in later updates. It however could be related to changing the water colour in Worms 2, a feature which Worms Armageddon lacks. Most likely used for when there isn't an icon available. The size is identical to mission icons in the single-player campaign.

The original preview graphic for colour maps, which was used until later updates gave Armageddon the ability to generate preview thumbnails for colour maps.Ī block of text reading "IMG LEVEL". It would later see use in Worms World Party via user-created missions.Įach level theme has their own background debris, this generic square is found however in Gfx.dir instead of the level's actual graphics files.Īpparently, the buttons for the main menu and single player menu were originally going to have a 3D button effect. Health crates never get to be vital crates in any mission, so this goes unused. Various leftovers from Worms 2 can be found, such as the Cloned Sheep and its icon, the Homing Cluster Bomb and its clusters, the missiles and jet from the Homing Air Strike, and the Confused Sheep Strike's sheep.Ī vital health crate.

It would make a reintroduction in Worms 3D with a similar function. Sprites exist for an unused Gas Canister weapon, which may have been rendered obsolete because of the Skunk. It had an icon in Worms 2 which has strangely been deleted from Armageddon. Only the red-hatted worms are used as NPCs who the player must protect in certain missions no other missions use the other five colours.Ī bible which still isn't used in the game. Worms wearing hats of each respective team colour. They can actually be seen using a glitch to aim another weapon, and then switching to the Baseball Bat. However, when making the transition to Worms 2, the aim of the bat was restricted to 75 degrees upwards, leaving certain angles unused. Originally in Worms: The Director's Cut, worms could aim the Baseball Bat directly up and down. These sprites were later deleted in Worms World Party. It's possible a swimming mechanic could have been planned for Worms 2 and Worms Armageddon, as these sprites can be found in each of the games. Swimming sprites for worms are buried in the game's file for underwater sprites, Water.dir.
#Worms 2 armageddon steam series
Originally planned as an expansion pack to Worms 2, Worms Armageddon is the second in line of the second-generation games in the Worms series to be released. Also, the Excellent, Perfect, and Amazing sounds are not used any more outside of game logic emulation of versions that did use them. This makes a massive amount of previously unused content now usable.
#Worms 2 armageddon steam mod
Starting from version 3.8, many mechanics that were previously unused without the RubberWorm mod have now been officially added into the game.
#Worms 2 armageddon steam manual
